Design Plans and Blueprint
ColourMaze » Devlog
Welcome to my DevLog Design Plans and Blueprint for ColourMaze,
Stay updated with the newest features and join the design and features discussion:
Currently in the works:
- It is important for us developers to adapt a critical design process. The game name has been changed to ColourMaze to avoid any misconception.
- Setting up itch.io and preparing the game for data collection and analysis to guide the level design process.
- Polish, in the form of more sound effects, smoother UI and handling, animations and visual effects.
- Models to replace the very square and edgy walls.
- Design and implementation of minimum 45 levels (9x9).
I am currently considering several different ways to go about creating levels. On one hand I could manually create another 35 levels such as those that are in the game now. On the other hand, I could make the levels modular and create a level generator tool with an AI bot that can play through and verify the integrity of the levels. Both solutions require much time and effort, however one of them sounds a bit more fun..?
ColourMaze
A 2½D puzzle platformer maze game with a hint of colour .
Status | In development |
Author | TitanTreasures |
Genre | Puzzle, Strategy |
Tags | 2D, Colorful, Gravity, jumping, maze, Puzzle-Platformer |
More posts
- Game HistoryFeb 26, 2022
- Patch NotesFeb 26, 2022
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